Since last adventure with the boar, the whole party was exhausted and so they decided to return to the Helping Hand. There was some drinking and talking, during which Talia went missing with a mug full of beer.
The party rested the night at the helping hand. In the morning Adda went to train. Rakham went with Loru and Murf to the Merchant’s Friend to find Gerfin to convince him to join them in their quest to find the equipment stolen from the Rakham by Zels. Together they went to Ilka’s Blades. There Rakham paid 1 GP for his space rental and make arrangements to pay 1 GP/day to keep the space available. He spent the morning crafted studded leather out of the Loru’s leather armor after buying the studs from Ilka for 12gp. Rakham certainly enjoyed that more than anyone.
The group met up with Adda on the way back and then made their way to the abandon plaza. After not finding any tracks in the plaza they started searching the largest building overlooking the square. It looked like an old temple with a small graveyard in the back surrounded by a rusted wrought iron fence. In the side building to the left they found a secret tunnel into a passageway below. Climbing down into the passageway Rakham noticed three strands of silk which stretched across the opening. He carefully cut them as he descended but noticed they stretched along the ceiling of the small passageway and around the corner. The rest of the party entered the tunnels but not until after Loru marked the walls of the old temple with a notice for Talia and Kosef of their location.
Exploring the tunnels to came to a junction. The left fork led to a door which opened into a cellar. The door was hidden from the cellar side as it looked just like the stone wall. Taking the stairs from the small cellar led to a building which was attached to the main building through which the party had entered originally. While taking some dirt form one of the tombs Murph found a new companion, a little scorpion, which he took as his new friend and locked him in a glass scroll case. The old graveyard was visible through the window of the building above the morgue cellar.
Continuing back through the tunnels they saw sun light to the left and found a small chamber with where the well from the plaza dropped into these tunnels. Another passageway led away from the chamber on the opposite side but the group did not pass through the well chamber, instead they backtracked and continued down another passage which turned right and came to a dead end about 60 feet down. Half way down a side passage on the left lead to steps which went up to a wooden trap door. Adda moved the door and climbing out of the tunnel into an abandoned building.
Meanwhile as Rakham and Murf continued down the tunnel. Loru heard the sound of crossbows being loaded from the dead end. He and Garfin moved for cover in the side passageway which Adda had gone through. Rakham and Murf rushed the end of the tunnel as crossbows fired at them through holes in the wall at the dead end. When they reached the end Murf tried to throw the scorpion that he had captured in the Morgue through a hole in the wall, however he missed and the scorpion turned on him. Rakham tried to kick the wall where the crossbows were firing from but it felt solid so he grabbed Murf and retreated outside to where Adda had gone with the scorpion in very slow pursuit.