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Category Archives: D&D 5e
Castle Amber
Previously On Castle Amber Our last session saw our intrepid explorers using magic books to leave the cursed mansion of furniture horrors, and emerge into a pleasant meadow in a wider forest. Near them was a fountain with coins laying … Continue reading
Posted in Adventure Log, Castle Amber, D&D 5e
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The Lone Tower
With water supplies running low Myrtha made her way to the old well and summoned water to its surface. The party drank their full and refilled their supplies. Noticing the leather straps and metal rings attached to the scorpion corpses … Continue reading
More Spell Casting Experiments
After considering my houserule on limited cantrips and thinking about the Wild Magic chart I would like to try a few more changes. First as cantrips are limited I would like casters be be able to push that limit. To … Continue reading
The Restless Plains
As nightfall approached the party discussed making some sort of accommodations for the night. Seeing no obvious establishments Oliver made his way to one of the few structure around The Oasis, a simple building made of packed dirt and stone. … Continue reading
Posted in Adventure Log, Aneeria, D&D, D&D 5e, The Pirate Coast
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Fighting in Darkness
Leaving Taegan’s hut Murf, Rakham and Adda went to the pool after Murf dreamed of it during the night. At the pool he saw an image on the surface of a older being sitting in a throne of an old … Continue reading
Posted in Adventure Log, Aneeria, D&D 5e, Tordan
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The Island part two
In the morning at The Helping Hand Murf took a bath and Grisha ate breakfast with George. As Murf emerged from the bath room he overheard a woman speaking with Dagmar about the wanted posters. She left three posters with … Continue reading
The Boar of Varrngan
Rakham spent the previous day creating a set of studs for his leather armor. He purchased the materials needed and was able to create all the studs. In the morning Rakham continued his work at Ilka’s blades on converting his … Continue reading
Frogs and Toyja pods
Upon returning to the Helping Hand Adda asked Felicia if she would check on Kosef and make sure he was not injured. Felicia said she would check on him and asked if they would be interested in retrieving some of … Continue reading
Druid Wild Shape
Know Beast Shapes: Starting with 3 at 2nd level and +1/level after. Shape limits: Nothing smaller than a Rat, crab or small bird. Learning a new Beast Shape: To learn a new best shape the druid must spend 24 hours … Continue reading
Posted in Aneeria, D&D 5e, House Rules
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A Picnic and Nap
As the shadow disappeared above Garuuk’s body Kosef dropped to his knees, his face in his hands, trembling. He gripped the blade of his knife until blood dripped from his hand onto the ground. Loru mindlessly stabbed his dagger into … Continue reading